Research-to-Practice Awards: Past Winners
Whether you are interested in serving K-12 students, adult learners, or others,
whether you focus on a for-profit commercial venture, ground-breaking social impact, and/or other goals,
the Learning Design Challenge has been designed to support you and your team.
Congratulations to these past winners of our $9,000 Research-to-Practice Awards.
PipeDreamers Foundation is a non-profit 501c3 STEM education and workforce development organization focused on education and career development in STEM fields. Its mission is to educate, train, and mentor underserved and at-promise American teenagers and young adults.
Jodi Anderson, M.A., Policy, Organization & Leadership, Stanford
Dante Richardson, Catalyst Program, University of Pennsylvania
Darnell Epps, J.D., Yale Law School
Grounded in research-based best practices in formative assessment and writing instruction, Short Answer is a gamified writing platform that has quickly grown its monthly reach to tens of thousands of teachers and students across over all 50 states and 8 countries.
Adam Sparks, M.S., Learning, Design & Technology, Stanford
Alexa Sparks, M.S., Education Data Science, Stanford
From the seed of an idea in the Learning Design Challenge, WeStride has developed into a rapidly growing Southeast Asian EdTech company that has served over a thousand customers in its first year, helping them change careers and find employment in the thriving tech sector.
Chawin Asavasaetakul, B.S., Mgmt. Science & Engineering, Stanford
Gabby Tan, B.A., Economics, Stanford
EcoSystemOne is a metaverse creator platform for VR, laptop, and mobile devices. The platform offers storytelling templates and AI guides to unlock creativity and imagination, fostering remote collaboration, team building, and game-based exploration and discovery.
Alex Stolyarik, M.S., Learning Design & Technology, Stanford
PeerTeach is a data-driven platform that facilitates peer teaching and learning in math classrooms grades 4-12. Every student receives support when they need it and every student coaches others when they have mastery, boosting their own understanding through teaching.
Soren Rosier, Ph.D., Learning Sciences & Technology Design, Stanford
Kreg Moccia, B.A., Economics, Harvard University,
Ojas Karnavat, Intern, Monte Vista High School
Amy Hu, Intern, Monte Vista High School
EpicConnect is an open-source, open access Learning Management System and productivity platform that uses Behavior Design principles to build community, enhance belonging, and help instructors collaborate on pedagogical projects.
Nelson Endebo, Ph.D., Comparative Literature, Stanford
Fyza Parviz, M.A., Interdisciplinary Humanities; Stanford
Ellis Schriefer, Ph.D., Iberian & Latin American Cultures, Stanford
Little Tingz is an AI-powered blended learning product that through play helps children visualize, understand, share and manage abstract thoughts and emotions, offering parents and teachers insights about their children’s emotional well-being.
Merve Cerit, Ph.D., Learning Sciences & Technology Design, Stanford
Daniela Vainer, M.A., Learning, Design & Technology, Stanford
Koffeeshop is an informal digital space for students to more organically connect with friends and classmates. This platform recreates the organic study time that would take place in a coffee shop if students still had the chance to be on campus.
Gabriella Mesa, B.A., School of Engineering, Stanford
Tamilore Awosile, B.S., Symbolic Systems, Stanford
Audrey Giersch, B.S., Chemical Engineering, NC State
Leilani Walker, B.S., Biomedical Engineering, NC State
